JS手写一个自定义Promise操作示例

本文实例讲述了JS手写一个自定义Promise操作。分享给大家供大家参考,具体如下:

经常在面试题中会看到,让你实现一个Promsie,或者问你实现Promise的原理,所以今天就尝试利用class类的形式来实现一个Promise

为了不与原生的Promise命名冲突,这里就简单命名为MyPromise.

class MyPromise {
 constructor(executor) {
  let _this = this
  this.state = 'pending' // 当前状态
  this.value = undefined // 存储成功的值
  this.reason = undefined // 存储失败的值
  // 利用发布订阅模式,让Promise支持异步
  this.onFulfilledFunc = [] // 存储成功的回调
  this.onRejectedFunc = [] // 存储失败的回调

  function resolve (value) {
   // Promise对象已经由pending状态改变为了成功态(resolved)或是失败态(rejected)就不能再次更改状态了。因此我们在更新状态时要判断,如果当前状态是pending(等待态)才可更新
   if (_this.state === 'pending') {
    _this.value = value
    //依次执行成功回调
    _this.onFulfilledFunc.forEach(fn => fn(value))
    _this.state = 'resolved'
   }
  }

  function reject (reason) {
   // Promise对象已经由pending状态改变为了成功态(resolved)或是失败态(rejected)就不能再次更改状态了。因此我们在更新状态时要判断,如果当前状态是pending(等待态)才可更新
   if (_this.state === 'pending') {
    _this.reason = reason
    //依次执行失败回调
    _this.onRejectedFunc.forEach(fn => fn(reason))
    _this.state = 'rejected'
   }
  }

  try {
   // 当实例化Promise时,构造函数中就要马上调用传入的executor函数执行
   executor(resolve, reject)
  } catch (error) {
   reject(error)
  }
 }
 _resolvePromise (promise2, x, resolve, reject) {
  // 如果返回了自己的Promise对象,状态永远为等待态(pending),再也无法成为resolved或是rejected,程序会死掉,因此首先要处理它
  if (promise2 === x) {
   reject(new TypeError('Promise存在循环引用'))
  }
  if (x !== null && (typeof x === 'object' || typeof x === 'function')) {
   // x可能是一个promise
   try {
    let then = x.then
    if (typeof then === 'function') {
     then.call(x, (y) => {
      _resolvePromise(promise2, y, resolve, reject)
     })
    } else {
     resolve(x)
    }
   } catch (err) {
    reject(err)
   }
  } else {
   //否则是个普通值
   resolve(x)
  }
 }
 then (onFulfilled, onRejected) {
  let promise2
  onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : function (val) { return val }
  onRejected = typeof onRejected === 'function' ? onRejected : function (reason) { throw reason }

  if (this.state === 'resolved') {
   promise2 = new MyPromise((resolve, reject) => {
    setTimeout(() => {
     try {
      let x = onFulfilled(this.value)
      this._resolvePromise(promise2, x, resolve, reject)
     } catch (error) {
      reject(error)
     }
    }, 0);
   })
  }

  if (this.state === 'rejected') {
   promise2 = new MyPromise((resolve, reject) => {
    setTimeout(() => {
     try {
      let x = onRejected(this.reason)
      this._resolvePromise(promise2, x, resolve, reject)
     } catch (error) {
      reject(error)
     }
    }, 0);
   })
  }

  if (this.state === 'pending') {
   promise2 = new MyPromise((resolve, reject) => {
    this.onFulfilledFunc.push(() => {
     setTimeout(() => {
      try {
       let x = onFulfilled(this.value)
       this._resolvePromise(promise2, x, resolve, reject)
      } catch (error) {
       reject(error)
      }
     }, 0);
    })

    this.onRejectedFunc.push(() => {
     setTimeout(() => {
      try {
       let x = onRejected(this.reason)
       this._resolvePromise(promise2, x, resolve, reject)
      } catch (error) {
       reject(error)
      }
     }, 0);
    })
   })
  }

  return promise2
 }
}

运行测试:

var promise = new MyPromise((resolve, reject) => {
 console.log(1)
 setTimeout(() => {
  resolve(2)
 }, 1000);
 console.log(3)
}).then(value => console.log(value))

结果真香:

感兴趣的朋友可以使用在线HTML/CSS/JavaScript代码运行工具http://tools.jb51.net/code/HtmlJsRun测试上述代码运行效果。

更多关于JavaScript相关内容感兴趣的读者可查看本站专题:《javascript面向对象入门教程》、《JavaScript错误与调试技巧总结》、《JavaScript数据结构与算法技巧总结》、《JavaScript遍历算法与技巧总结》及《JavaScript数学运算用法总结

希望本文所述对大家JavaScript程序设计有所帮助。

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发布时间 2020-03-16 12:00:17
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